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Model VistaModel Vista for Windows Documentation

Settings

The Settings page contains application-wide controls and utilities. In the Experimental interface, visual categories appear under Visuals and the remaining categories appear under System.

  • Language changes localized UI text where translations exist.
  • Interface Design switches between the Default and Experimental layouts.
  • Size adjusts desktop interface scale.
  • Show Presentation State Controls displays compact Non-XR state controls for the selected model when visible state options are available.
  • Show Presentation Background Controls displays compact Non-XR background controls, including the background selector and sun sliders.
  • Show Presentation Camera Preset Controls displays compact Non-XR camera preset controls.
  • Show Presentation FPS Overlay displays performance information in the presentation overlay.
  • The adjusted and non-adjusted Non-XR and XR move-speed controls set navigation speed for their respective modes.
  • Lock Scale by Default controls whether newly loaded interactive models start with scale axes locked.
  • Model placement controls define default placement behavior for imported or opened models.
  • Use Spatial Data When Available lets supported runtimes use spatial plane/anchor data for alignment and mixed-reality shadow stability.
  • Passthrough Shadow Opacity adjusts fallback mixed-reality shadow opacity.
  • Show Hand Mesh In Passthrough Mode controls hand mesh visibility when supported.

XR Passthrough settings appear only on supported runtimes.

  • Display settings control display selection, resolution, fullscreen/window mode, vertical sync, and frame-rate caps.
  • Graphics settings include ray tracing, path tracing, screen-space global illumination, screen-space reflections, and recursive rendering where the active HDRP configuration supports them.
  • Anti-Aliasing settings include camera anti-aliasing and supported upscaling, dynamic-resolution, and frame-generation options.
  • HDR Output controls configure HDR presentation on supported displays.
  • Path tracing and HDR output are not currently supported together; enabling path tracing disables HDR output.

Display controls are unavailable in XR. Anti-Aliasing and HDR Output settings are not exposed in the Quest standalone build.

The Anti-Aliasing category exposes advanced upscaling in supported Windows HDRP builds.

  • Enable Advanced Upscaling turns hardware-supported temporal upscaling on or off. When it is off or unavailable, the selected Anti-Aliasing Mode is used instead.
  • Upscaling Technology provides Automatic, NVIDIA DLSS 4, AMD FSR 4, and AMD FSR 3.
  • Automatic tries NVIDIA DLSS 4, then AMD FSR 4, then AMD FSR 3 according to hardware support. DLSS 4 requires a supported NVIDIA GPU; FSR 4 requires a supported AMD GPU. FSR 3 is also used as a compatibility fallback where supported.
  • If an explicitly selected technology is unavailable, Model Vista tries another supported provider. Check Active Technology to see the provider actually in use and whether it is a fallback.
  • Use Custom Upscaling Quality exposes Native AA, Ultra Quality, Quality, Balanced, Performance, and Ultra Performance. When custom quality is disabled, Quality is used.
  • NVIDIA DLSS 4 uses Quality when Native AA or Ultra Quality is selected because those modes are not reliably supported by the current provider.
  • Upscaling Sharpening applies additional sharpening after upscaling. It is temporarily suspended while XR passthrough is active so the passthrough image alpha remains valid.
  • Disable Upscaling In XR is enabled by default. Turning it off allows experimental advanced upscaling in XR on supported systems.
  • Enable Frame Generation is available in supported Windows x64 HDRP standalone builds using Direct3D 11 or Direct3D 12 on AMD hardware.
  • The current implementation uses AMD FSR 4 Frame Generation with an automatic FSR 3 fallback.
  • Frame Generation is unavailable while XR is active.
  • While Frame Generation is active, Model Vista temporarily forces vertical sync off and restores the previous preference when Frame Generation is disabled.
  • Active Technology reports whether upscaling and Frame Generation are off, starting, active, using a fallback, or unavailable.
  • Enabled starts or stops the Exposer REST server used by browser-based remote operation.
  • Port sets the TCP port. The default port is 8730, and valid values are 1 through 65535.
  • Stop Web Remote before changing the port.
  • Web Remote settings are disabled while XR mode is active.
  • Configure the local display name and color used for Multi User rooms.
  • Edit model and background library sources.
  • Choose Local or Unity Cloud storage and configure Streaming Assets and subfolder search where applicable.
  • Use Save Changes to commit edits or Revert to discard unsaved edits.

Use Settings > License to review Module entitlements, enable or disable licensed Modules for this app, and copy the Machine ID for support workflows. A Module may add its own settings category after it is licensed and enabled.

  • Settings Folder opens the runtime user settings directory.
  • Reset Default resets the selected settings category to its startup defaults after confirmation.
  • In Libraries, Reset Default restores installed default library entries without deleting model or background files.

Settings in Model Vista